Skip to content

Tag: video games

Updates from Vacation Land…

A scene from "Laid-back Camp" in which one of the main characters relaxes in a camping chair by a fire next to a calm lake.

We’re a week into my August self-imposed vacation from writing, and the results so far have been interesting. I do feel like taking the time away from sitting down every evening to write has let my brain get some much-needed breathing room and as a result, new ideas are already beginning to flourish.

The biggest benefit of this has been that I think I finally nailed down what my next project will be. It’s an idea I first came up with like 5-10 years ago, but really, it was just a setting without an actual story attached, so the idea kinda just sat there waiting for an actual story to come along.

I think I finally have the beginnings of that story. Now, this comes along with a lot of big ol’ caveats. I only have a handful of story beats even remotely fleshed out in my head and on paper, but what I have is the general 10,000-foot up view of what acts 1, 2, and 3 will be about, along with some character notes, and some other general hodge-podge mish-mash of scene ideas and plot points.

Nothing that makes feel like I must cut the vacation short and rush back to the writing desk, but enough to also not make me dread that rapidly approaching time when I will. I’m excited about starting this new project but not necessarily chomping at the bit.

Yet.

So, what else have I been do with this time away from the literary grindstone? Mostly getting our new gaming rig set up with all the stores and emulators I’ll need for the next wave of games. I did treat myself and picked up the Silent Hill 2 remake from Bloober Team when it was 40% off on GOG.

Silent Hill 2 holds a special place in my heart as a video game. Both it and its precursor mark the first time a video game made me feel legitimate dread and unease while playing, which is quite the feat for any game from the PS1/PS2 era. The first game’s atmosphere was something that few “horror” games had attempted in the 90s, as most preferred to rely on the classic jump scare. The sequel, however, might just be not only the best written horror story in video game history, it might be one of the best stories, period. Now, nearly 25 years later, a remake built for modern graphics expectations arrived and I’ve been eagerly waiting to travel once more into the quiet, foggy town of Silent Hill.

I played the original PS2 version of Silent Hill 2 at least a half-dozen times, so I’m well versed in the story and the narrative twists and turns James’ journey takes him through. I wondered if I could possibly feel that same sense of dread and foreboding playing this graphically superior version.

The short answer: Yes. I find myself tensely gripping my controller as I try to navigate even the earliest parts of this story. The game not only looks absolutely gorgeous; the atmosphere of isolation and loneliness has been perfectly preserved. Logically, I KNOW I shouldn’t be running into anything too difficult or deadly this early on, and yet, I’m cautiously creeping along wondering if even the most basic monsters will eat my face. Indeed, the limit amount of combat I’ve seen makes me realize that if I can avoid it, that’s the smart play because James is as physically fragile as he is emotionally (which is as it should be, IMO.)

As it is a remake of a late 90s/early 2000s game, it definitely retained some game design elements from that era, for good and ill. Just been stabbed? Better drink an energy drink! That’ll patch you right up. Now, why would you think that you could walk up those stairs? Can’t you see the single bucket blocking your way affixed to the earth like it was Mjölnir waiting for Thor. That is something you absolutely definitely could never EVER just STEP OVER. Nope.

On the other hand, the voice acting is much improved from the original. I mean, the original part 2 was leagues above part 1’s, but even then, there were bits where you could tell Konami was not going to pay for a second take, which leads to some, um, interesting choices on how the actors read their lines. In the remake, it’s clear (so far) that the actors took the time to try and understand their characters and match the performance to them.

Anyway, I’m not even out of South Vale and I’m taking this playthrough deliciously slow (also, I’m avoiding playing too close to bedtime because I do not need THAT running through my brain as I sleep. Further updates as warranted.

Next, as we’re firmly into August, let’s look back at July’s sales figures for Tales of a Stranger Sister:

Well, it’s not zero, so that’s something, at least. Do I wish it was more? Oh, most definitely, but I won’t say that the two people who took a chance my debut novel is nothing, either. I’m still blown away that anyone would want to read my book, so the fact that there have been multiple someones is something I will celebrate.

I won’t post a graph of Kindle Unlimited page reads for July because, well, there were none. In the last five and a half months, there’s only been one complete readthrough and one where someone got five pages in and noped out (which is their right, and I won’t begrudge them that.)

That leads me to my next bit of business. My current term on Kindle Select / Kindle Unlimited runs out right before the end of August and I think it might be time to leave the program and go wide for the ebook version. It’s a shame, really, because Kindle Unlimited actually pays me MORE per full read than what I charge for the ebook version, but it doesn’t matter how good the royalty rate is if NO ONE is reading it there, so this is the official announcement: Tales of a Stranger Sister will be leaving Kindle Unlimited on August 27th. If you are interested in reading it with that service, please download it as soon as possible as if you download it before it leaves the program, you will still be able to read it using Kindle Unlimited after it leaves.

Once I get the book set up on other ebook services, I’ll make the announcement here, so stay tuned for that as well as for some other ebook-related news in the next week or so (fingers crossed.)

Okay, I’m gonna wrap up things here for now. I’m hoping to have some good/interesting news in the next week or so and if it comes, I’ll share it here. So, until then, stay cool folks.

Comments closed

Another trip around the sun…

The character No-Face from "Spirited Away" eating a slice of cake

It’s my birthday weekend! I’m now, officially, in my “Late 40s.” So, um… yay? Yay.

No, seriously, yay! YAY, even! This has been a, let’s say, interesting year to say the least, but I’m still kickin’ and I’m still moving forward every day, even if it’s only a few measly millimeters (Yeah, I’m throwing metric at all yinz.)

This year has been marked by some drastic life changes for me and my spouse, some health drama, and, of course, *wildly gesticulates out the window at the world* all THAT. But in the end, my spouse and I are still standing and even, dare I say, thriving.

Probably the thing that had the biggest impact on my life in the last year was that of some upheaval in my professional life. I prefer not to go into the specifics here, but it looks like I’ve come out the other side of it finding myself in a similar, if possibly slightly better (in some ways) place. The second biggest thing was some medical drama involving my awesomely amazing and amazingly awesome spouse. Again, we’ve managed to come out the other side of it relatively fine, everything considered, to which I’m extraordinarily grateful to the universe for.

Which brings us to the third most impactful item of the last year: Finally publishing my first novel. But what do I mean by impactful? Do I mean it has impacted my life financially? Uh… no. Not really. I’ve sold maybe a dozen copies in the last 4 1/2 months. Has it impacted my life in terms of fame? Again, no, because A.) I write under a pen name, and B.) even if I didn’t, I’ve, again, sold maybe a dozen copies so the number of people who are even aware I wrote a novel could all sit comfortably on a city bus.

The characters Chihiro and No-Face sitting on an empty train at night
Conceptual depiction of the fans of my book all gathered in one place

And yet, I can’t help but feel like the simple act of creating a book and putting it out there has changed my life forever, even if I can’t define how in easily tangible ways.

Anyway, as it is my birthday, let’s talk gifts. I decided to give myself a gift this year and bought my spouse and I our first high-end dedicated gaming PC. I have been a console gamer for years, but was getting steadily frustrated with not being able to play everything I’ve wanted to because it was either A.) exclusive to a console we didn’t own (e.g. The Last of Us), or B.) already on a console generation beyond what we already own. So, instead of dropping money on yet another console that won’t have like 35% of the games we want to play/try available for it but will cost several hundred dollars and take up space we don’t have on our entertainment center, I decided to make the investment to buy a gaming PC. The biggest benefit of which is that like 97% of console exclusive titles are available on Steam for PC and I’m now set up to play all the upcoming games in the franchises I love or have been meaning to try for years, but couldn’t due to lack of correct console.

In any case, I’m practically giddy with anticipation about playing Borderlands 4, Silent Hill 2 Remake, Silent Hill 1 Remake, Silent Hill F (Wait, a non-Remake Silent Hill and it’s written by the team behind Higurashi?! Well, sign me the eff up!), The Last of Us I & II remasters, Grand Theft Auto VI, The Outer World 2, and somewhere in the far, FAR distant future, Elder Scrolls VI and Fallout 5. Oh, and the library of some like 200+ games we’ve already accumulated from Steam, GOG, and Epic. Also, I love watching my spouse play some of their favorite games, so even when the joystick’s not in my hands, I’m being entertained. That’s the classic win-win.

Moving from gifts for me, let’s talk gifts for YOU (Yes, you reading this!). That’s right, I’m pulling a Hobbit and using my birthday as a chance to give gifts to others For the next 24-hours or so, the ebook version of Tales of a Stranger Sister will be 0.99¢. That’s nearly 66% off! Heck, let’s be generous and say it’s practically 67% off! If you’ve been thinking of checking out my debut novel, or you have and know someone who might enjoy it, then today’s the day to grab a digital copy!

So, looking ahead, what’s on the horizon for the next trip around the angry flaming ball in the sky? Well, besides all the gaming I’m about to do? This next year will be interesting as I try to balance marketing the book I’ve already written while continuing to try and pen the next one. Do I expect to have a second book out by the time we meet back up here in a year’s time? Honestly? Probably not, but I do fully expect to have a clear idea when it will be ready for release as I hope to be fully engaged in the revising, rewriting, and editing phases of that project by that time. I’m not making any promises other than I’ll work hard and try my best to not make anyone hoping for another book wait an unreasonable amount of time. As I get closer to a finished draft I’ll more likely than not start sharing details of the next story, so there is that to look forward to.

So, let’s put a bow on this chat and close it out by telling anyone reading this the following:

Thank you!

Thank you for checking out my site and blog. Thank you for following me on social media. Thank you for checking out my book. Thank you for especially buying it. Thank you extra especially for reading it. Thank you extra EXTRA especially for rating and reviewing it. A year ago, I wondered if any of the previous statements could ever be true, but they’ve all happened and that might just be the best gift of all.

It’s time for another go-round on this 584-million-mile ride on a ball spinning at 1,000 miles per hour as it flies at 67,000 miles per hour through effin’ SPACE.

Anime characters riding and screaming on a roller coaster

So, please, keep your hands and arms inside the vehicle at all times.

Comments closed